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SDL_GetGamepadPathForID(3) SDL3 FUNCTIONS SDL_GetGamepadPathForID(3)

NAME

SDL_GetGamepadPathForID - Get the implementation dependent path of a gamepad.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadPathForID(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

for more information.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadPath(3), SDL_GetGamepads(3)

SDL 3.2.16 Simple Directmedia Layer