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SDL_GetRenderClipRect(3) SDL3 FUNCTIONS SDL_GetRenderClipRect(3)

NAME

SDL_GetRenderClipRect - Get the clip rectangle for the current target.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_GetRenderClipRect(SDL_Renderer *renderer, SDL_Rect *rect);

DESCRIPTION

Each render target has its own clip rectangle. This function gets the cliprect for the current render target.

FUNCTION PARAMETERS

the rendering context.
an SDL_Rect structure filled in with the current clipping area or an empty rectangle if clipping is disabled.

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_RenderClipEnabled(3), SDL_SetRenderClipRect(3)

SDL 3.2.16 Simple Directmedia Layer