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SDL_GetTextInputArea(3) | SDL3 FUNCTIONS | SDL_GetTextInputArea(3) |
NAME¶
SDL_GetTextInputArea - Get the area used to type Unicode text input.
SYNOPSIS¶
#include <SDL3/SDL_keyboard.h>
bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor);
DESCRIPTION¶
This returns the values previously set by SDL_SetTextInputArea().
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |