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SDL_GetWindowSize(3) SDL3 FUNCTIONS SDL_GetWindowSize(3)

NAME

SDL_GetWindowSize - Get the size of a window's client area.

SYNOPSIS

#include <SDL3/SDL_video.h>
bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);

DESCRIPTION

The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use SDL_GetWindowSizeInPixels() or SDL_GetRenderOutputSize() to get the real client area size in pixels.

FUNCTION PARAMETERS

the window to query the width and height from.
a pointer filled in with the width of the window, may be NULL.
a pointer filled in with the height of the window, may be NULL.

RETURN VALUE

Returns true on success or false on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetRenderOutputSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3)

SDL 3.3.0 Simple Directmedia Layer