table of contents
- unstable 3.1.8+ds-1
SDL_GetWindowSize(3) | SDL3 FUNCTIONS | SDL_GetWindowSize(3) |
NAME¶
SDL_GetWindowSize - Get the size of a window's client area.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);
DESCRIPTION¶
The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use
SDL_GetWindowSizeInPixels () or
SDL_GetRenderOutputSize () to get the real client area size in pixels.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GetRenderOutputSize(3), •(3), SDL_GetWindowSizeInPixels(3), •(3), SDL_SetWindowSize(3)
SDL 3.1.8 | Simple Directmedia Layer |