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SDL_HINT_PS2_GS_WIDTH(3) SDL3 FUNCTIONS SDL_HINT_PS2_GS_WIDTH(3)

NAME

SDL_HINT_PS2_GS_WIDTH - Variable controlling the width of the PS2's framebuffer in pixels

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_PS2_GS_WIDTH    "SDL_PS2_GS_WIDTH"

DESCRIPTION

By default, this variable is "640"

SDL 3.3.3 Simple Directmedia Layer