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SDL_HINT_PS2_GS_WIDTH(3) SDL3 FUNCTIONS SDL_HINT_PS2_GS_WIDTH(3)

NAME

SDL_HINT_PS2_GS_WIDTH - A variable controlling the width of the PS2's framebuffer in pixels.

SYNOPSIS

#include <SDL3/SDL_hints.h>
#define SDL_HINT_PS2_GS_WIDTH    "SDL_PS2_GS_WIDTH"

DESCRIPTION

By default, the variable is "640".

AVAILABILITY

This hint is available since SDL 3.4.0.

SDL 3.4.2 Simple Directmedia Layer