table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_SetGamepadEventsEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadEventsEnabled(3) | 
NAME¶
SDL_SetGamepadEventsEnabled - Set the state of gamepad event processing.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
void SDL_SetGamepadEventsEnabled(bool enabled);
DESCRIPTION¶
If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.
FUNCTION PARAMETERS¶
- enabled
 - whether to process gamepad events or not.
 
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.3.3 | Simple Directmedia Layer |