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other versions
- trixie 3.2.10+ds-1
- testing 3.2.22+ds-1
- unstable 3.2.24+ds-1
- experimental 3.3~git20251006~f90c179+ds-1
SDL_SetGamepadEventsEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadEventsEnabled(3) |
NAME¶
SDL_SetGamepadEventsEnabled - Set the state of gamepad event processing.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
void SDL_SetGamepadEventsEnabled(bool enabled);
DESCRIPTION¶
If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.
FUNCTION PARAMETERS¶
- enabled
- whether to process gamepad events or not.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |