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SDL_SetWindowOpacity(3) SDL3 FUNCTIONS SDL_SetWindowOpacity(3)

NAME

SDL_SetWindowOpacity - Set the opacity for a window.

SYNOPSIS

#include <SDL3/SDL_video.h>
bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);

DESCRIPTION

The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

This function also returns false if setting the opacity isn't supported.

FUNCTION PARAMETERS

the window which will be made transparent or opaque.
the opacity value (0.0f - transparent, 1.0f - opaque).

RETURN VALUE

for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetWindowOpacity(3)

SDL 3.2.16 Simple Directmedia Layer