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SDL_zeroa(3) SDL3 FUNCTIONS SDL_zeroa(3)

NAME

SDL_zeroa - Clear an array's memory to zero.

SYNOPSIS

#include <SDL3/SDL_stdinc.h>
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))

DESCRIPTION

This is wrapper over SDL_memset that handles calculating the array size, so there's no chance of copy/paste errors, and the code is cleaner.

This requires an array, not an object, nor a pointer to an object.

MACRO PARAMETERS

an array to clear.

THREAD SAFETY

It is safe to call this macro from any thread.

AVAILABILITY

This macro is available since SDL 3.2.0.

SEE ALSO

SDL_zero(3), SDL_zeroa(3)

SDL 3.2.16 Simple Directmedia Layer