table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_zeroa(3) | SDL3 FUNCTIONS | SDL_zeroa(3) | 
NAME¶
SDL_zeroa - Clear an array's memory to zero.
HEADER FILE¶
Defined in SDL3/SDL_stdinc.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
DESCRIPTION¶
This is wrapper over SDL_memset
  
   that handles calculating the array size, so there's no chance of copy/paste
    errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_zero(3), •(3), SDL_zeroa(3)
| SDL 3.2.10 | Simple Directmedia Layer |