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DESCENT3(6) Games Manual DESCENT3(6)

NAME

descent3 - 3D space shooter game

SYNOPSIS

descent3 [options]

DESCRIPTION

This manual page documents briefly the descent3 command.

Descent 3 is a space first-person shooter video game developed by Outrage Entertainment and originally published in 1999. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/descent3

OPTIONS

Disables music.

Disables all sound, including music.

Specifies the screen aspect ratio for non-standard displays, such as wide-screen TVs.

Sets the screen resolution to the specified height, if possible.

Sets the screen resolution to the specified width, if possible.

Causes all windows to be fully transparent. Use this option if your card does not correctly render partially-transparent windows.

Turns on Vertical Sync. The flag will be enabled in the registry so it will be on when the game is run again.

Runs the game in a window.

Specifies the size of the deadzone for a joystick.

Determines how much the player moves when the mouse is moved.

Adjusts the sensitivity of the mouse when not using mouselook mode.

Causes a demo to play back at the highest speed your computer is capable of.

Forces the use of lightmaps, even the Default Detail Level is set to Low in the launcher setup.

Limits the framerate to the number of frames per second specified.

Forces normal operations even when low memory conditions are detected.

Uses scaled-down textures and lower quality (8-bit) sounds to conserve memory.

Uses the -lowmem settings and further scales down textures to conserve memory.

Disables lightmaps. This will improve performance on low-end video cards.

Disables motion blur on robots.

Disables alpha saturation on the omega cannon effect.

Disables powerup sparkles.

Generates a logfile d3.log.

Causes the demo system to save a screenshot of every frame during playback.

Loads the specified mission file at startup.

Specifies the pilot to use, skipping the pilot selection dialog when the game starts.

Specifies the working directory for Descent 3.

Tells Descent 3 to use the directory in which the executable is located as the working directory.

FILES

/usr/share/games/descent3/
Game data files.

$XDG_DATA_HOME/Outrage Entertainment/Descent 3/
defaulting to ~/.local/share/Outrage Entertainment/Descent 3/

Configuration, savegames, demos & logfile

$XDG_CACHE_HOME/Descent3/
defaulting to ~/.cache/Descent3/

Temporay files

AUTHOR

Descent 3 was written by Outrage Entertainment. The Descent community continues the development at https://github.com/DescentDevelopers/Descent3

This manual page was written by Sébastien Noel <sebastien@twolife.be>, for the Debian project (but may be used by others).

2024-08-24