table of contents
| SOCKET(2) | System Calls Manual | SOCKET(2) | 
NAME¶
socket — create an
    endpoint for communication
LIBRARY¶
Standard C Library (libc, -lc)
SYNOPSIS¶
#include
    <sys/socket.h>
int
  
  socket(int
    domain, int type,
    int protocol);
DESCRIPTION¶
The
    socket()
    system call creates an endpoint for communication and returns a
  descriptor.
The domain argument specifies a
    communications domain within which communication will take place; this
    selects the protocol family which should be used. These families are defined
    in the include file
    <sys/socket.h>. The
    currently understood formats are:
PF_LOCAL Host-internal protocols (alias for PF_UNIX), PF_UNIX Host-internal protocols, PF_INET Internet version 4 protocols, PF_INET6 Internet version 6 protocols, PF_ROUTE Internal routing protocol, PF_LINK Link layer interface, PF_KEY Internal key-management function, PF_NATM Asynchronous transfer mode protocols, PF_NETGRAPH Netgraph sockets, PF_IEEE80211 IEEE 802.11 wireless link-layer protocols (WiFi), PF_BLUETOOTH Bluetooth protocols, PF_INET_SDP OFED socket direct protocol (IPv4), PF_INET6_SDP OFED socket direct protocol (IPv6)
Each protocol family is connected to an address family, which has
    the same name except that the prefix is
    “AF_” in place of
    “PF_”. Other protocol families may be
    also defined, beginning with “PF_”,
    with corresponding address families.
The socket has the indicated type, which specifies the semantics of communication. Currently defined types are:
SOCK_STREAM Stream socket, SOCK_DGRAM Datagram socket, SOCK_RAW Raw-protocol interface, SOCK_RDM Reliably-delivered packet, SOCK_SEQPACKET Sequenced packet stream
A SOCK_STREAM type provides sequenced,
    reliable, two-way connection based byte streams. An out-of-band data
    transmission mechanism may be supported. A
    SOCK_DGRAM socket supports datagrams
    (connectionless, unreliable messages of a fixed (typically small) maximum
    length). A SOCK_SEQPACKET socket may provide a
    sequenced, reliable, two-way connection-based data transmission path for
    datagrams of fixed maximum length; a consumer may be required to read an
    entire packet with each read system call. This facility may have
    protocol-specific properties. SOCK_RAW sockets
    provide access to internal network protocols and interfaces. The types
    SOCK_RAW, which is available only to the super-user,
    and SOCK_RDM, which is planned, but not yet
    implemented, are not described here.
Additionally, the following flags are allowed in the type argument:
SOCK_CLOEXEC Set close-on-exec on the new descriptor, SOCK_NONBLOCK Set non-blocking mode on the new socket
The protocol argument specifies a particular protocol to be used with the socket. Normally only a single protocol exists to support a particular socket type within a given protocol family. However, it is possible that many protocols may exist, in which case a particular protocol must be specified in this manner. The protocol number to use is particular to the “communication domain” in which communication is to take place; see protocols(5).
The protocol argument may be set to zero (0) to request the default implementation of a socket type for the protocol, if any.
Sockets of type SOCK_STREAM
    are full-duplex byte streams, similar to pipes. A stream socket must be in a
    connected state
    before any data may be sent or received on it. A connection to another
    socket is created with a connect(2) system call. Once
    connected, data may be transferred using read(2) and
    write(2) calls or some variant of the
    send(2) and recv(2) functions. (Some
    protocol families, such as the Internet family, support the notion of an
    “implied connect”, which permits data to be sent piggybacked
    onto a connect operation by using the sendto(2) system
    call.) When a session has been completed a close(2) may be
    performed. Out-of-band data may also be transmitted as described in
    send(2) and received as described in
    recv(2).
The communications protocols used to implement a
    SOCK_STREAM ensure that data is not lost or
    duplicated. If a piece of data for which the peer protocol has buffer space
    cannot be successfully transmitted within a reasonable length of time, then
    the connection is considered broken and calls will indicate an error with -1
    returns and with ETIMEDOUT as the specific code in
    the global variable errno. The protocols optionally
    keep sockets “warm” by forcing transmissions roughly every
    minute in the absence of other activity. An error is then indicated if no
    response can be elicited on an otherwise idle connection for an extended
    period (e.g. 5 minutes). By default, a SIGPIPE
    signal is raised if a process sends on a broken stream, but this behavior
    may be inhibited via setsockopt(2).
SOCK_SEQPACKET sockets employ the same
    system calls as SOCK_STREAM sockets. The only
    difference is that read(2) calls will return only the
    amount of data requested, and any remaining in the arriving packet will be
    discarded.
SOCK_DGRAM and
    SOCK_RAW sockets allow sending of datagrams to
    correspondents named in send(2) calls. Datagrams are
    generally received with recvfrom(2), which returns the
    next datagram with its return address.
An fcntl(2) system call can be used to specify a
    process group to receive a SIGURG signal when the
    out-of-band data arrives. It may also enable non-blocking I/O and
    asynchronous notification of I/O events via
  SIGIO.
The operation of sockets is controlled by socket
    level options.
    These options are defined in the file
    <sys/socket.h>. The
    setsockopt(2) and getsockopt(2) system
    calls are used to set and get options, respectively.
RETURN VALUES¶
A -1 is returned if an error occurs, otherwise the return value is a descriptor referencing the socket.
ERRORS¶
The socket() system call fails if:
- [EACCES]
- Permission to create a socket of the specified type and/or protocol is denied.
- [EAFNOSUPPORT]
- The address family (domain) is not supported or the specified domain is not supported by this protocol family.
- [EMFILE]
- The per-process descriptor table is full.
- [ENFILE]
- The system file table is full.
- [ENOBUFS]
- Insufficient buffer space is available. The socket cannot be created until sufficient resources are freed.
- [EPERM]
- User has insufficient privileges to carry out the requested operation.
- [EPROTONOSUPPORT]
- The protocol type or the specified protocol is not supported within this domain.
- [EPROTOTYPE]
- The socket type is not supported by the protocol.
SEE ALSO¶
accept(2), bind(2), connect(2), getpeername(2), getsockname(2), getsockopt(2), ioctl(2), listen(2), read(2), recv(2), select(2), send(2), shutdown(2), socketpair(2), write(2), CMSG_DATA(3), getprotoent(3), netgraph(4), protocols(5)
An Introductory 4.3 BSD Interprocess Communication Tutorial, PS1, 7.
BSD Interprocess Communication Tutorial, PS1, 8.
STANDARDS¶
The socket() function conforms to
    IEEE Std 1003.1-2008 (“POSIX.1”). The
    POSIX standard specifies only the AF_INET,
    AF_INET6, and AF_UNIX
    constants for address families, and requires the use of
    AF_* constants for the domain
    argument of socket(). The
    SOCK_CLOEXEC flag is expected to conform to the next
    revision of the POSIX standard. The SOCK_RDM
    type, the PF_* constants, and
    other address families are FreeBSD extensions.
HISTORY¶
The socket() system call appeared in
    4.2BSD.
| August 19, 2018 | Debian |