table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_GetGamepadAppleSFSymbolsNameForAxis(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForAxis(3) | 
NAME¶
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.10 | Simple Directmedia Layer |