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other versions
- trixie 3.2.10+ds-1
- testing 3.2.10+ds-1
- unstable 3.2.20+ds-2
- experimental 3.3~git20250806+ds-1
SDL_GetGamepadAppleSFSymbolsNameForAxis(3) | SDL3 FUNCTIONS | SDL_GetGamepadAppleSFSymbolsNameForAxis(3) |
NAME¶
SDL_GetGamepadAppleSFSymbolsNameForAxis - Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the sfSymbolsName or NULL if the name can't be found.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.20 | Simple Directmedia Layer |