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SDL_StretchSurface(3) SDL3 FUNCTIONS SDL_StretchSurface(3)

NAME

SDL_StretchSurface - Perform a stretched pixel copy from one surface to another.

HEADER FILE

Defined in SDL3/SDL_surface.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_StretchSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);

FUNCTION PARAMETERS

the SDL_Surface
structure to be copied from.
the SDL_Rect
structure representing the rectangle to be copied, may not be NULL.
the SDL_Surface
structure that is the blit target.
the SDL_Rect
structure representing the target rectangle in the destination surface, may not be NULL.
the SDL_ScaleMode
to be used.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

THREAD SAFETY

Only one thread should be using the src and dst surfaces at any given time.

AVAILABILITY

This function is available since SDL 3.4.0.

SEE ALSO

(3), SDL_BlitSurfaceScaled(3)

SDL 3.2.10 Simple Directmedia Layer