table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_GetGamepadConnectionState(3) | SDL3 FUNCTIONS | SDL_GetGamepadConnectionState(3) | 
NAME¶
SDL_GetGamepadConnectionState - Get the connection state of a gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
SDL_JoystickConnectionState SDL_GetGamepadConnectionState(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
 - the gamepad object to query.
 
RETURN VALUE¶
Returns the connection state on success or SDL_JOYSTICK_CONNECTION_INVALID on failure; call SDL_GetError() for more information.
AVAILABILITY¶
This function is available since SDL 3.2.0.
| SDL 3.2.26 | Simple Directmedia Layer |