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SDL_GetRealGamepadTypeForID(3) SDL3 FUNCTIONS SDL_GetRealGamepadTypeForID(3)

NAME

SDL_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

the joystick instance ID.

RETURN VALUE

( SDL_GamepadType ) Returns the gamepad type.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

(3), SDL_GetGamepadTypeForID(3), (3), SDL_GetGamepads(3), (3), SDL_GetRealGamepadType(3)

SDL 3.2.4 Simple Directmedia Layer