table of contents
other versions
- trixie 3.2.10+ds-1
- testing 3.2.26+ds-1
- unstable 3.2.26+ds-2
- experimental 3.3.2+git20251103~dc5b136+ds-1
| SDL_GetRealGamepadTypeForID(3) | SDL3 FUNCTIONS | SDL_GetRealGamepadTypeForID(3) |
NAME¶
SDL_GetRealGamepadTypeForID - Get the type of a gamepad, ignoring any mapping override.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID instance_id);
DESCRIPTION¶
This can be called before any gamepads are opened.
FUNCTION PARAMETERS¶
- instance_id
- the joystick instance ID.
RETURN VALUE¶
Returns the gamepad type.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetGamepadTypeForID(3), SDL_GetGamepads(3), SDL_GetRealGamepadType(3)
| SDL 3.3.3 | Simple Directmedia Layer |