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SDL_MapGPUTransferBuffer(3) SDL3 FUNCTIONS SDL_MapGPUTransferBuffer(3)

NAME

SDL_MapGPUTransferBuffer - Maps a transfer buffer into application address space.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
void* SDL_MapGPUTransferBuffer(
    SDL_GPUDevice *device,
    SDL_GPUTransferBuffer *transfer_buffer,
    bool cycle);

DESCRIPTION

You must unmap the transfer buffer before encoding upload commands.

FUNCTION PARAMETERS

a GPU context.
a transfer buffer.
if true, cycles the transfer buffer if it is already bound.

RETURN VALUE

Returns the address of the mapped transfer buffer memory, or NULL on failure; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.8 Simple Directmedia Layer