table of contents
other versions
- wheezy 2.63a-1+deb7u1
- jessie 2.72.b+dfsg0-3
- jessie-backports 2.74+dfsg0-4~bpo8+1
- testing 2.78.a+dfsg0-4
- unstable 2.78.a+dfsg0-4
- experimental 2.78.c+dfsg0-1
other sections
| BLENDER(1) | General Commands Manual | BLENDER(1) |
build date: 2012-04-26 build time: 19:38:31 build
revision: 45987 build platform: Linux build type: Debug build c flags:
-fopenmp -msse2 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -Wall
-Wcast-align -Werror=declaration-after-statement
-Werror=implicit-function-declaration -Werror=return-type -Wstrict-prototypes
-Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter
-Wwrite-strings build c++ flags: -D__STDC_CONSTANT_MACROS -fopenmp -msse2
-msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -Wall
-Wno-invalid-offsetof -Wno-sign-compare build link flags: -pthread build
system: CMake"
Use Blender to create TV commercials, to make technical visualizations, business
graphics, to do some morphing, or design user interfaces. You can easy build
and manage complex environments. The renderer is versatile and extremely fast.
All basic animation principles (curves & keys) are well implemented.
http://www.blender.org
arguments must be separated by white space. eg
"blender -ba test.blend"
...will ignore the 'a'
"blender -b test.blend -f8"
...will ignore 8 because there is no space between the -f and the frame value
"blender --background test.blend --render-frame 1 --render-output /tmp"
...will not render to /tmp because '--render-frame 1' renders before the output path is set
"blender --background --render-output /tmp test.blend --render-frame 1"
...will not render to /tmp because loading the blend file overwrites the render output that was set
"blender --background test.blend --render-output /tmp --render-frame 1" works as expected.
BLENDER_USER_CONFIG Directory for user configuration files.
BLENDER_USER_SCRIPTS Directory for user scripts.
BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.
Directory for user data files (icons, translations, ..).
BLENDER_SYSTEM_DATAFILES Directory for system wide data files.
BLENDER_SYSTEM_PYTHON Directory for system python libraries.
TMP or TMPDIR Store temporary files here.
SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.
PYTHONHOME Path to the python directory, eg. /usr/lib/python.
NAME¶
blender - a 3D modelling and rendering packageSYNOPSIS¶
blender [args ...] [file] [args ...]DESCRIPTION¶
blender is a 3D modelling and rendering package. It is the in-house software of a high quality animation studio, Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions.OPTIONS¶
Blender 2.63 (sub 0) Usage: blender [args ...] [file] [args ...]Render Options:¶
- -b or --background <file>
-
Load <file> in background (often used for UI-less rendering)
- -a or --render-anim
-
Render frames from start to end (inclusive)
- -S or --scene <name>
-
Set the active scene <name> for rendering
- -f or --render-frame <frame>
-
Render frame <frame> and save it.+<frame> start frame relative, -<frame> end frame relative.
- -s or --frame-start <frame>
-
Set start to frame <frame> (use before the -a argument)
- -e or --frame-end <frame>
-
Set end to frame <frame> (use before the -a argument)
- -j or --frame-jump <frames>
-
Set number of frames to step forward after each rendered frame
- -o or --render-output <path>
-
Set the render path and file name.Use // at the start of the path to
render relative to the blend file.The # characters are replaced by the frame number, and used to define zero padding.
ani_##_test.png becomes ani_01_test.png
test-######.png becomes test-000001.png
When the filename does not contain #, The suffix #### is added to the filenameThe frame number will be added at the end of the filename.
eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a
//render_ becomes //render_####, writing frames as //render_0001.png//
- -E or --engine <engine>
-
Specify the render engineuse -E help to list available engines
Format Options:¶
- -F or --render-format <format>
-
Set the render format, Valid options are...
TGA IRIS JPEG MOVIE IRIZ RAWTGA
AVIRAW AVIJPEG PNG BMP FRAMESERVER(formats that can be compiled into blender, not available on all systems)
HDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS
- -x or --use-extension <bool>
-
Set option to add the file extension to the end of the file
- -t or --threads <threads>
-
Use amount of <threads> for rendering in background[1-64], 0 for systems processor count.
Animation Playback Options:¶
- -a <options> <file(s)>
-
Playback <file(s)>, only operates this way when not running in background.
-p <sx> <sy> Open with lower left corner at <sx>, <sy>
-m Read from disk (Don't buffer)
-f <fps> <fps-base> Specify FPS to start with
-j <frame> Set frame step to <frame>
Window Options:¶
- -w or --window-border
-
Force opening with borders (default)
- -W or --window-borderless
-
Force opening without borders
- -p or --window-geometry <sx> <sy> <w> <h>
-
Open with lower left corner at <sx>, <sy> and width and height as <w>, <h>
- -con or --start-console
-
Start with the console window open (ignored if -b is set)
Game Engine Specific Options:¶
- -g Game Engine specific options
-
-g fixedtime Run on 50 hertz without dropping frames-g vertexarrays Use Vertex Arrays for rendering (usually faster)-g nomipmap No Texture Mipmapping-g linearmipmap Linear Texture Mipmapping instead of Nearest (default)
Misc Options:¶
- -d or --debug
-
Turn debugging on
- * Prints every operator call and their arguments
* Disables mouse grab (to interact with a debugger in some cases)* Keeps python sys.stdin rather than setting it to None
- --debug-fpe
-
Enable floating point exceptions
- --debug-ffmpeg
-
Enable debug messages from FFmpeg library
- --debug-libmv
-
Enable debug messages from libmv library
- --factory-startup
-
Skip reading the "startup.blend" in the users home directory
- --env-system-datafiles
-
Set the BLENDER_SYSTEM_DATAFILES environment variable
- --env-system-scripts
-
Set the BLENDER_SYSTEM_SCRIPTS environment variable
- --env-system-plugins
-
Set the BLENDER_SYSTEM_PLUGINS environment variable
- --env-system-python
-
Set the BLENDER_SYSTEM_PYTHON environment variable
- -nojoystick
-
Disable joystick support
- -noglsl
-
Disable GLSL shading
- -noaudio
-
Force sound system to None
- -setaudio
-
Force sound system to a specific deviceNULL SDL OPENAL JACK
- -h or --help
-
Print this help text and exit
- -y or --enable-autoexec
-
Enable automatic python script execution, (default)
- -Y or --disable-autoexec
-
Disable automatic python script execution (pydrivers, pyconstraints, pynodes)
- -P or --python <filename>
-
Run the given Python script (filename or Blender Text)
- --python-console
-
Run blender with an interactive console
- --addons
-
Comma separated list of addons (no spaces)
- -v or --version
-
Print Blender version and exit
- --
-
Ends option processing, following arguments passed unchanged. Access via python's sys.argv
Other Options:¶
- /?
-
Print this help text and exit (windows only)
- --debug-python
-
Enable debug messages for python
- --debug-events
-
Enable debug messages for the event system
- --debug-wm
-
Enable debug messages for the window manager
- --debug-all
-
Enable all debug messages (excludes libmv)
- -R
-
Register .blend extension, then exit (Windows only)
- -r
-
Silently register .blend extension, then exit (Windows only)
Argument Parsing:¶
arguments must be separated by white space. eg
"blender -ba test.blend"
...will ignore the 'a'
"blender -b test.blend -f8"
...will ignore 8 because there is no space between the -f and the frame value
Argument Order:¶
Arguments are executed in the order they are given. eg"blender --background test.blend --render-frame 1 --render-output /tmp"
...will not render to /tmp because '--render-frame 1' renders before the output path is set
"blender --background --render-output /tmp test.blend --render-frame 1"
...will not render to /tmp because loading the blend file overwrites the render output that was set
"blender --background test.blend --render-output /tmp --render-frame 1" works as expected.
ENVIRONMENT VARIABLES¶
BLENDER_USER_CONFIG Directory for user configuration files.
BLENDER_USER_SCRIPTS Directory for user scripts.
BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.
Directory for user data files (icons, translations, ..).
BLENDER_SYSTEM_DATAFILES Directory for system wide data files.
BLENDER_SYSTEM_PYTHON Directory for system python libraries.
TMP or TMPDIR Store temporary files here.
SDL_AUDIODRIVER LibSDL audio driver - alsa, esd, dma.
PYTHONHOME Path to the python directory, eg. /usr/lib/python.
SEE ALSO¶
yafaray(1)AUTHORS¶
This manpage was written for a Debian GNU/Linux system by Daniel Mester <mester@uni-bremen.de> and updated by Cyril Brulebois <cyril.brulebois@enst-bretagne.fr> and Dan Eicher <dan@trollwerks.org>.| April 26, 2012 | Blender Blender 2.63 (sub 0) |