NAME¶
svgalib - a low level graphics library for linux
TABLE OF CONTENTS¶
0. Introduction
 
1. Installation
 
2. How to use svgalib
 
3. Description of svgalib functions
 
4. Overview of supported SVGA chipsets and modes
 
5. Detailed comments on certain device drivers
 
6. Goals
 
7. References (location of latest version, apps etc.)
 
8. Known bugs
 
0. INTRODUCTION¶
This is a low level graphics library for Linux, originally based on VGAlib 1.2
  by Tommy Frandsen. VGAlib supported a number of standard VGA graphics modes,
  as well as Tseng ET4000 high resolution 256-color modes. As of now, support
  for many more chipsets has been added. See section 
4 Overview of supported
  SVGA chipsets and modes
 
It supports transparent virtual console switching, that is, you can switch
  consoles to and from text and graphics mode consoles using alt-[function key].
  Also, svgalib corrects most of VGAlib's textmode corruption behaviour by
  catching 
SIGSEGV, 
SIGFPE, 
SIGILL, and other fatal signals
  and ensuring that a program is running in the currently visible virtual
  console before setting a graphics mode.
 
Note right here that 
SIGUSR1 and 
SIGUSR2 are used to manage
  console switching internally in 
svgalib. You can not use them in your
  programs. If your program needs to use one of those signals, svgalib can be
  compiled to use other signals, by editing libvga.h
 
This version includes code to hunt for a free virtual console on its own in case
  you are not starting the program from one (but instead over a network or modem
  login, from within 
screen(1) or an 
xterm(1)). Provided there is
  a free console, this succeeds if you are root or if the svgalib calling user
  own the current console. This is to avoid people not using the console being
  able to fiddle with it. On graceful exit the program returns to the console
  from which it was started. Otherwise it remains in text mode at the VC which
  svgalib allocated to allow you to see any error messages. In any case, any I/O
  the svgalib makes in text mode (after calling 
vga_init(3)) will also
  take place at this new console.
 
Alas, some games misuse their suid root privilege and run as full root process.
  svgalib cannot detect this and allows Joe Blow User to open a new VC on the
  console. If this annoys you, 
ROOT_VC_SHORTCUT in 
Makefile.cfg
  allows you to disable allocating a new VC for root (except when he owns the
  current console) when you compile svgalib. This is the default.
 
When the library is used by a program at run-time, first the chipset is detected
  and the appropriate driver is used. This means that a graphics program will
  work on any card that is supported by svgalib, if the mode it uses is
  supported by the chipset driver for that card. The library is upwardly
  compatible with VGAlib.
 
The set of drawing functions provided by svgalib itself is limited (unchanged
  from VGAlib) and unoptimized; you can however use 
vga_setpage(3) and
  
vga_getgraphmem(3) (which points to the 64K VGA framebuffer) in a
  program or graphics library. A fast external framebuffer graphics library for
  linear and banked 1, 2, 3 and 4 bytes per pixel modes is included (it also
  indirectly supports planar VGA modes). It is documented in 
vgagl(7).
 
One obvious application of the library is a picture viewer. Several are
  available, along with animation viewers. See the 
7. References at the
  end of this document.
 
I have added a simple VGA textmode font restoration utility
  (
restorefont(1)) which may help if you suffer from XFree86 textmode
  font corruption. It can also be used to change the textmode font. It comes
  with some other textmode utilities: 
restoretextmode(1) (which
  saves/restores textmode registers), 
restorepalette(1), and the script
  
textmode(1). If you run the 
savetextmode(1) script to save
  textmode information to 
/tmp, you'll be able to restore textmode by
  running the 
textmode(1) script.
 
1. INSTALLATION¶
Installation is easy in general but there are many options and things you should
  keep in mind. This document however assumes that 
svgalib is already
  installed.
 
If you need information on installation see 
0-INSTALL which comes with
  the svgalib distribution.
 
However, even after installation of the library you might need to configure
  svgalib using the file 
/etc/vga/libvga.config. Checkout section 
4
  Overview of supported SVGA chipsets and modes and 
libvga.config(5)
  for information.
 
2. HOW TO USE SVGALIB¶
For basic svgalib usage (no mouse, no raw keyboard) add 
#include
  <vga.h> at the beginning your program. Use 
vga_init(3) as
  your first 
svgalib call. This will give up root privileges right after
  initialization, making setuid-root binaries relatively safe.
 
The function 
vga_getdefaultmode(3) checks the environment variable
  
SVGALIB_DEFAULT_MODE for a default mode, and returns the corresponding
  mode number. The environment string can either be a mode number or a mode name
  as in (
G640x480x2, 
G640x480x16, 
G640x480x256 ,
  G640x480x32K, 
G640x480x64K, 
G640x480x16M). As an example,
  to set the default graphics mode to 640x480, 256 colors, use:
 
export SVGALIB_DEFAULT_MODE=G640x480x256
 
on the 
bash(1) command line. If a program needs just a linear VGA/SVGA
  resolution (as required by 
vgagl(7)), only modes where
  
bytesperpixel in the 
vga_modeinfo structure returned by
  
vga_getmodeinfo(3) is greater or equal to 1 should be accepted (this is
  0 for tweaked planar 256-color VGA modes).
 
Use 
vga_setmode(graphicsmode) to set a graphics mode. Use
  
vga_setmode(TEXT) to restore textmode before program exit.
 
Programs that use svgalib must 
#include<vga.h>; if they also use
  the external graphics library 
vgagl(7), you must also
  
#include<vgagl.h>. Linking must be done with 
-lvga (and
  
-lvgagl before 
-lvga, if 
vgagl(7) is used). You can save
  binary space by removing the unused chipset drivers in 
Makefile.cfg if
  you only use specific chipsets. However this reduces the flexibility of
  svgalib and has a significant effect only when you use the static libraries.
  You should better use the shared libraries and these will load only the really
  used parts anyway.
 
Functions in the 
vgagl(7) library have the prefix 
gl_. Please see
  
vgagl(7) for details.
 
There are demos with sources available which will also help to get you started,
  in recommended order of interest: 
vgatest(6), 
keytest(6),
  
mousetest(6), 
eventtest(6), 
forktest(6),
  
bg_test(6), 
scrolltest(6), 
speedtest(6), 
fun(6),
  
spin(6), 
testlinear(6), 
lineart(6), 
testgl(6),
  
accel(6), 
testaccel(6), 
plane(6), and 
wrapdemo(6).
 
Debugging your programs will turn out to be rather difficult, because the
  svgalib application can not restore textmode when it returns to the debugger.
 
Happy are the users with a serial terminal, X-station, or another way to log
  into the machine from network. These can use
 
textmode </dev/ttyN
 
on the console where the program runs and continue.
 
However, the 
vga_flip(3) function allows you to switch to textmode by
  entering a call to it blindly into your debugger when your program stops in
  graphics mode. 
vga_flip(3) is not very robust though. You shall not
  call it when svgalib is not yet initialized or in textmode.
 
Before continuing your program, you must then call 
vga_flip(3) again to
  return to graphics mode. If the program will not make any screen accesses or
  svgalib calls before it returns to the debugger, you can omit that, of course.
 
This will only work if your program and the debugger run in the same virtual
  linux console.
 
3. DESCRIPTION OF SVGALIB FUNCTIONS¶
Each function has its own section 3 manual page. For a list of 
vgagl
  functions see 
vgagl(7).
 
Initialization¶
  - vga_init(3)
 
  - - initialize svgalib library.
 
  - vga_disabledriverreport(3)
 
  - - makes svgalib not emit any startup messages.
 
  - vga_claimvideomemory(3)
 
  - - declare the amount of video memory used.
 
  - vga_safety_fork(3)
 
  - - start a parallel process to restore the console at a
      crash.
 
  - vga_setchipset(3)
 
  - - force chipset.
 
  - vga_setchipsetandfeatures(3)
 
  - - force chipset and optional parameters.
    
 
   
Inquire hardware configuration¶
  - vga_getmousetype(3)
 
  - - returns the mouse type configured.
 
  - vga_getcurrentchipset(3)
 
  - - returns the current SVGA chipset.
 
  - vga_getmonitortype(3)
 
  - - returns the monitor type configured.
    
 
   
Setting video modes¶
  - vga_setmode(3)
 
  - - sets a video mode.
 
  - vga_setdisplaystart(3)
 
  - - set the display start address.
 
  - vga_setlogicalwidth(3)
 
  - - set the logical scanline width.
 
  - vga_setlinearaddressing(3)
 
  - - switch to linear addressing mode.
 
  - vga_setmodeX(3)
 
  - - try to set Mode X-like memory organization .
 
  - vga_ext_set(3)
 
  - - set and query several extended features.
 
  - vga_screenoff(3), vga_screenon(3)
 
  - - turn generation of the video signal on or off.
    
 
   
  - vga_getxdim(3), vga_getydim(3),
    vga_getcolors(3)
 
  - - return the current screen resolution.
 
  - vga_white(3)
 
  - - return the color white in the current screen
    resolution.
 
  - vga_getcurrentmode(3)
 
  - - returns the current video mode.
 
  - vga_hasmode(3)
 
  - - returns if a video mode is supported.
 
  - vga_getmodeinfo(3)
 
  - - returns pointer to mode information structure for a
    mode.
 
  - vga_getdefaultmode(3)
 
  - - returns the default graphics mode number.
 
  - vga_lastmodenumber(3)
 
  - - returns the last video mode number.
 
  - vga_getmodename(3)
 
  - - return a name for the given video mode.
 
  - vga_getmodenumber(3)
 
  - - return a number for the given video mode.
    
 
   
Drawing primitives¶
  - vga_clear(3)
 
  - - clear the screen.
 
  - vga_setcolor(3)
 
  - - set the current color.
 
  - vga_setrgbcolor(3)
 
  - - set the current color.
 
  - vga_setegacolor(3)
 
  - - set the current color.
 
  - vga_drawpixel(3)
 
  - - draw a pixel on the screen.
 
  - vga_drawscanline(3)
 
  - - draw a horizontal line of pixels.
 
  - vga_drawscansegment(3)
 
  - - draw a horizontal line of pixels.
 
  - vga_drawline(3)
 
  - - draw a line on the screen.
 
  - vga_getpixel(3)
 
  - - get a pixels value from the screen.
 
  - vga_getscansegment(3)
 
  - - get a list of consecutive pixel values.
 
  - vga_waitretrace(3)
 
  - - wait for vertical retrace.
    
 
   
Basic (non raw) keyboard I/O¶
  - vga_getch(3)
 
  - - wait for a key.
 
  - vga_getkey(3)
 
  - - read a character from the keyboard without waiting.
 
  - vga_waitevent(3)
 
  - - wait for various I/O events.
    
 
   
Direct VGA memory access¶
  - vga_setpage(3)
 
  - - set the 64K SVGA page number.
 
  - vga_setreadpage(3)
 
  - - set the 64K SVGA page number.
 
  - vga_setwritepage(3)
 
  - - set the 64K SVGA page number.
 
  - vga_getgraphmem(3)
 
  - - returns the address of the VGA memory.
 
  - vga_copytoplanar256(3)
 
  - - copy linear pixmap into Mode X video memory.
 
  - vga_copytoplanar16(3)
 
  - - copy linear pixmap into VGA 16 color mode video
    memory.
 
  - vga_copytoplane(3)
 
  - - copy linear pixmap to some planes of VGA 16 color mode
      video memory.
    
 
   
Manage color lookup tables¶
  - vga_setpalette(3)
 
  - - set a color in the color lookup table.
 
  - vga_getpalette(3)
 
  - - get a color in the color lookup table.
 
  - vga_setpalvec(3)
 
  - - sets colors in the color lookup table.
 
  - vga_getpalvec(3)
 
  - - gets colors from the color lookup table.
    
 
   
Mouse handling¶
  - vga_setmousesupport(3)
 
  - - enable mouse support.
 
  - mouse_init(3), mouse_init_return_fd(3)
 
  - - specifically initialize a mouse.
 
  - mouse_close(3)
 
  - - explicitly close a mouse.
 
  - mouse_update(3)
 
  - - updates the mouse state.
 
  - mouse_waitforupdate(3)
 
  - - wait for an mouse update.
 
  - mouse_setscale(3)
 
  - - sets a mouse scale factor.
 
  - mouse_setwrap(3)
 
  - - set what happens at the mouse boundaries.
 
  - mouse_setxrange(3), mouse_setyrange(3)
 
  - - define the boundaries for the mouse cursor.
 
  - mouse_getx(3), mouse_gety(3),
    mouse_getbutton(3)
 
  - - query the mouse state.
 
  - mouse_setposition(3)
 
  - - set the current mouse position.
 
  - mouse_getposition_6d(3),
    mouse_setposition_6d(3), mouse_setrange_6d(3)
 
  - - provide an interface to 3d mice.
 
  - mouse_seteventhandler(3),
    mouse_setdefaulteventhandler(3)
 
  - - set a mouse event handler.
    
 
   
Raw keyboard handling¶
  - keyboard_init(3),
    keyboard_init_return_fd(3)
 
  - - initialize the keyboard to raw mode.
 
  - keyboard_close(3)
 
  - - return the keyboard to normal operation from raw
    mode.
 
  - keyboard_update(3),
    keyboard_waitforupdate(3)
 
  - - process raw keyboard events.
 
  - keyboard_translatekeys(3)
 
  - - modify scancode mappings in raw keyboard mode.
 
  - keyboard_keypressed(3)
 
  - - check if a key is pressed when in raw keyboard mode.
 
  - keyboard_getstate(3)
 
  - - get a pointer to a buffer holding the state of all keys
      in raw keyboard mode.
 
  - keyboard_clearstate(3)
 
  - - reset the state of all keys when in raw keyboard
    mode.
 
  - keyboard_seteventhandler(3),
    keyboard_setdefaulteventhandler(3)
 
  - - define an event handler for keyboard events in raw mode.
    
 
   
Joystick handling¶
  - joystick_init(3)
 
  - - initialize and calibrate joysticks.
 
  - joystick_close(3)
 
  - - close a joystick device.
 
  - joystick_update(3)
 
  - - query and process joystick state changes.
 
  - joystick_sethandler(3),
    joystick_setdefaulthandler(3)
 
  - - define own joystick even handler.
 
  - joystick_getnumaxes(3),
    joystick_getnumbuttons(3)
 
  - - query the capabilities of a joystick.
 
  - joystick_getaxis(3),
    joystick_getbutton(3)
 
  - - query the state of a joystick.
 
  - joystick_button1|2|3|4(3),
    joystick_getb1|2|3|4(3), joystick_x|y|z(3),
    joystick_getx|y|z(3)
 
  - - convenience macros to query the joystick position.
    
 
   
Accelerator interface (new style)¶
  - vga_accel(3)
 
  - - calls the graphics accelerator.
    
 
   
Accelerator interface (old style)¶
  - vga_bitblt(3)
 
  - - copy pixmap on screen using an accelerator.
 
  - vga_fillblt(3)
 
  - - fill rectangular area in video memory with a single
      color.
 
  - vga_hlinelistblt(3)
 
  - - draw horizontal scan lines.
 
  - vga_imageblt(3)
 
  - - copy a rectangular pixmap from system memory to video
      memory.
 
  - vga_blitwait(3)
 
  - - wait for any accelerator operation to finish.
    
 
   
Controlling VC switches¶
  - vga_lockvc(3)
 
  - - disables virtual console switching for safety.
 
  - vga_unlockvc(3)
 
  - - re-enables virtual console switching.
 
  - vga_oktowrite(3)
 
  - - indicates whether the program has direct access to the
      SVGA.
 
  - vga_runinbackground(3)
 
  - - enable running of the program while there is no VGA
      access.
 
  - vga_runinbackground_version(3)
 
  - - returns the version of the current background support.
    
 
   
Debugging aids¶
  - vga_dumpregs(3)
 
  - - dump the contents of the SVGA registers.
 
  - vga_gettextfont(3), vga_puttextfont(3)
 
  - - get/set the font used in text mode.
 
  - vga_gettextmoderegs(3),
    vga_settextmoderegs(3)
 
  - - get/set the vga state used in text mode.
 
  - vga_flip(3)
 
  - - toggle between text and graphics mode.
 
  - vga_setflipchar(3)
 
  - - set the character causing a vga_flip().
 
 
4. OVERVIEW OF SUPPORTED SVGA CHIPSETS AND MODES¶
VGA and compatibles¶
320x200x256, and the series of 16-color and non-standard planar 256 color modes
  supported by VGAlib, as well as 720x348x2.
 
ALI2301¶
Supports 640x480x256, 800x600x256, 1024x768x256 SVGA modes
 
AT3D (AT25)¶
Also known as Promotion at25. Popular as the 2D part of a voodoo rush card. As
  of this writing there are a few known problems with this driver. Read below.
 
ARK Logic ARK1000PV/2000PV¶
Full support, limited RAMDAC support. Only ARK1000PV tested. Supports Clocks and
  Ramdac lines in config file.
 
ATI SVGA (VGA Wonder and friends)¶
This is no real driver. I do not support any new modes. However it saves
  additional card setup and thus allows use of the plain VGA modes even when you
  are using non standard text modes. It is possible to enforce use of this
  driver even on ATI Mach32 but not very useful.
 
ATI Mach32¶
The driver by Michael Weller supports all ATI BIOS-defined modes and more... It
  hits the best out of your card. Some modes may not have nice default timings
  but it uses the ATI's EEPROM for custom config or allows to specify modes in
  
libvga.config(5). Some problems may occur with quite some third party
  cards (usually on board) Mach32 based controllers as they do not completely
  conform to the Mach32 data sheets. Check out 
svgalib.mach32(7) (and
  
libvga.config(5)).
 
ATI Mach64 (rage)¶
A driver for ATi Mach64 based cards with internal DAC.
 
Chips and Technologies chipsets 65525, 65535, 65546, 65548,
  65550, and 65554 (usually in laptops).¶
This server was written using the SVGALIB patch from Sergio and Angelo Masci as
  a starting point. This version of the code resembled the XFree server code
  that was used up to XFree 3.1.2. As such it was incapable of programming the
  clocks, using linear addressing, Hi-Color, True-Color modes or the hardware
  acceleration. All of these features have since been added to the code. The
  64200 and 64300 chips are unsupported, however these chips are very similar to
  the 6554x chips which are supported.
 
Cirrus Logic GD542x/3x¶
All the modes, including 256 color, 32K/64K color, 16M color (3 bytes per pixel)
  and 32-bit pixel 16M color modes (5434). Some bitblt functions are supported.
  The driver doesn't work with mode dumps, but uses a SVGA abstraction with mode
  timings like the X drivers.
 
Genoa(?) GVGA6400 cards.¶
Supported.
 
Hercules Stingray 64/Video¶
Is supported as an ARK2000PV
 
NV3 driver for the Riva128.¶
This driver was written by Matan Ziv-Av and is derived from the XFree86 driver
  by David J. Mckay. It lacks 24bit modes (can the card do them at all?),
  acceleration support and pageflipping in threeDKit is broken.
 
Oak Technologies OTI-037/67/77/87¶
Driver by Christopher Wiles; includes 32K color modes for OTI-087.
 
The driver is not complete, but should work on a number of cards/RAMDACs, and
  640x480x256 should work on most card. The best support is for a 801/805 with
  AT&T20C490-compatible RAMDAC, and S3-864 + SDAC. All 256/32K/64K/16M works
  for them (within the bounds of video memory & ramdac restrictions).
 
The supported cards include S3 Virge and S3 Trio64 cards.
 
None of the acceleration function is supported yet.
 
The chip level code should work with the 964/868/968, but most likely the card
  they come on would use an unsupported ramdac/clock chip. Support for these
  chips is slowly being added.
 
Clocks and Ramdac lines in 
libvga.config(5) supported.
 
The maximum pixel clock (in MHz) of the ramdac can be set using a
  
Dacspeed line in the config file. A reasonable default is assumed if
  the 
Dacspeed line is omitted. 
Clocks should be the same as in
  XFree86. Supported ramdac IDs: 
Sierra32K, 
SC15025, 
SDAC,
  
GenDAC, 
ATT20C490, 
ATT20C498, 
IBMRGB52x.
 
Example:
 
Clocks 25.175 28.3 40 70 50 75 36 44.9 0 118 77 31.5 110 65 72 93.5
 
Ramdac att20c490
 
DacSpeed 85
 
Also supported, at least in combination with the SC15025/26A ramdac, is the ICD
  2061A clock chip. Since it cannot be autodetected you need to define it in the
  config file using a 
Clockchip line. As there is no way to read the
  current settings out of the 2061, you have the option to specify the frequency
  used when switching back to text mode as second argument in the
  
Clockchip line.
 
This is especially required if your text mode is an 132 column mode, since these
  modes use a clock from the clock chip, while 80 column modes use a fixed clock
  of 25 MHz. The text mode frequency defaults to 40 MHz, if omitted.
 
Example:
 
ClockChip icd2061a 40.0
 
Trident TVGA 8900C/9000 (and possibly also 8800CS/8900A/B) and
  also TVGA 9440¶
Derived from tvgalib by Toomas Losin. TVGA 9440 support by ARK <ark@lhq.com,
  root@ark.dyn.ml.or>.
 
Supports 640x480x256, 800x600x256, 1024x768x256 (interlaced and non-interlaced)
  Might be useful to add 16-color modes (for those equipped with a 512K
  TVGA9000) for the 8900 and 9000 cards.
 
320x200x{32K, 64K, 16M}, 640x480x{256, 32K, 64K, 16M}, 800x600x{256, 32K, 64K,
  16M}, 1024x768x{16, 256}, 800x600x{16, 256, 32K, 64K} modes are supported for
  the TVGA 9440.
 
Autodetection can be forced with a:
 
chipset TVGA memory flags
 
line in the config file.
 
memory is the amount of VGA memory in KB, 
flags is composed of
  three bits:
  - bit2 = false, bit1 = false
 
  - force 8900.
 
  - bit2 = false, bit1 = true
 
  - force 9440.
 
  - bit2 = true, bit1 = false
 
  - force 9680.
 
  - bit0 = true
 
  - force noninterlaced.
 
  - bit0 = false
 
  - force interlaced which only matters on 8900's with at least
      1M since there is no 512K interlaced mode on the 8900 or any of the other
      cards.
 
 
 
Tseng ET4000/ET4000W32(i/p)¶
Derived from VGAlib; not the same register values. ET4000 register values are
  not compatible; see 
svgalib.et4000(7).
 
Make sure the colors are right in hicolor mode; the vgatest program should draw
  the same color bars for 256 and hicolor modes (the DAC type is defined at
  compilation in 
et4000.regs or the dynamic registers file). ET4000/W32
  based cards usually have an AT&T or Sierra 15025/6 DAC. With recent W32p
  based cards, you might have some luck with the AT&T DAC type. If the high
  resolution modes don't work, you can try dumping the registers in DOS using
  the program in the 
et4000/ directory and putting them in a file
  (
/etc/vga/libvga.et4000 is parsed at runtime if 
DYNAMIC is
  defined in 
Makefile.cfg at compilation (this is default)).
 
Supported modes are 640x480x256, 800x600x256, 1024x768x256, 640x480x32K,
  800x600x32K, 640x480x16M, etc.
 
Reports of ET4000/W32i/p functionality are welcome.
 
There may be a problem with the way the hicolor DAC register is handled; dumped
  registers may use one of two timing methods, with the value written to the
  register for a particular DAC for a hicolor mode (in vgahico.c) being correct
  for just one of the these methods. As a consequence some dumped resolutions
  may work while others don't.
 
Tseng ET6000¶
Most modes of which the card is capable are supported. The 8 15 16 24 and 32 bit
  modes are supported.
 
The ET6000 has a built in DAC and there is no problem coming from that area. The
  ET6000 is capable of acceleration, but this as well as sprites are not yet
  implemented in the driver.
 
The driver now uses modelines in libvga.config for user defined modes. It is
  sometimes useful to add a modeline for a resolution which does not display
  well. For example, the G400x600 is too far to the right of the screen using
  standard modes. This is corrected by including in 
libvga.config the
  line
 
Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666
 
More examples are given below.
 
This driver was provided by Don Secrest.
 
VESA¶
Please read README.vesa and README.lrmi in doc subdirectory of the standard
  distribution.
 
Go figure! I turned off autodetection in the release, as a broken bios will be
  called too, maybe crashing the machine. Enforce 
VESA mode by putting a
  
chipset VESA in the end of your 
libvga.config(5).
 
Note that it will leave protected mode and call the cards bios opening the door
  to many hazards.
 
This section contains detailed information by the authors on certain chipsets.
 
AT3D (AT25)¶
Also known as Promotion at25. Popular as the 2D part of a voodoo rush card.
 
I have written a driver for this chipset, based on the XF86 driver for this
  chipset.
 
The programs that work with this driver include all the programs in the demos
  directory, zgv and dvisvga (tmview).
 
I believe it should be easy to make it work on AT24, AT6422.
 
ATI Mach32¶
Please see 
svgalib.mach32(7).
 
ATI Mach64¶
The rage.c driver works only on mach64 based cards with internal DAC. The driver
  might misdetect the base frequency the card uses, so if when setting any
  svgalib modes the screen blanks, or complains about out of bound frequencies,
  or the display is unsynced, then try adding the option 
RageDoubleClock
  to the config file.
 
Chips and Technologies chipsets 65525, 65535, 65546, 65548,
  65550, and 65554 (usually in laptops).¶
Please see 
svgalib.chips(7).
 
Tseng ET4000/ET4000W32(i/p)¶
Please see 
svgalib.et4000(7).
 
Tseng ET6000¶
I have only 2 Mbytes of memory on my ET6000 card, so I am not able to get all
  possible modes running. I haven't even tried to do all of the modes which I am
  capable of doing, but I am confident that I can manage more modes when I have
  time. I have enough modes working to make the card useful, so I felt it was
  worth while to add the driver to svgalib now.
 
Linear graphics is working on this card, both with and without BACKGROUND
  enabled, and vga_runinbackground works.
 
I decided it was best to quit working on more modes and try to get acceleration
  and sprites working.
 
My et6000 card is on a PCI bus. The card will run on a vesa bus, but since I
  don't have one on my machine I couldn't develop vesa bus handling. I quit if
  the bus is a vesa bus.
 
I check for an et6000 card, which can be unequivocally identified. The et4000
  driver does not properly identify et4000 cards. It thinks the et6000 card is
  an et4000, but can only run it in vga modes.
 
I have found the following four modelines to be useful in 
libvga.config
  or in 
~/.svgalibrc for proper display of some modes.
 
 
Modeline "512x384@79" 25.175 512 560 592 640 384 428 436 494
 
Modeline "400x300@72" 25.000 400 456 472 520 300 319 332 350
  DOUBLESCAN
 
Modeline "512x480@71" 25.175 512 584 600 656 480 500 510 550
 
Modeline "400x600@72" 25.000 400 440 488 520 600 639 644 666
 
Don Secrest <secrest@uiuc.edu> Aug 21, 1999
 
 
Oak Technologies OTI-037/67/77/87¶
First a few comments of me (Michael Weller
  <eowmob@exp-math.uni-essen.de>):
 
As of this writing (1.2.8) fixes were made to the oak driver by Frodo Looijaard
  <frodol@dds.nl> to reenable OTI-067 support. It is unknown right now if
  they might have broken OTI-087 support. The author of the '87 support
  Christopher Wiles <wileyc@moscow.com> owns no longer an OTI-087 card and
  can thus no longer give optimal support to this driver. Thus you might be
  better off contacting me or Frodo for questions. If you are a knowledgeable
  OTI-087 user and experience problems you are welcome to provide fixes. No user
  of a OTI-087 is currently known to me, so if you are able to fix problems with
  the driver please do so (and contact me) as noone else can.
 
Michael.
 
Now back to the original Oak information:
 
The original OTI driver, which supported the OTI-067/77 at 640x480x256, has been
  augmented with the following features:
 
  - 1)
 
  - Supported resolutions/colors have been expanded to
      640x480x32K, 800x600x256/32K, 1024x768x256, and 1280x1024x16.
 
  - 2)
 
  - The OTI-087 (all variants) is now supported. Video memory
      is correctly recognized.
 
 
The driver as it exists now is somewhat schizoid. As the '87 incorporates a
  completely different set of extended registers, I found it necessary to split
  its routines from the others. Further, I did not have access to either a '67
  or a '77 for testing the new resolutions. If using them causes your
  monitor/video card to fry, your dog to bite you, and so forth, I warned you.
  The driver works on my '87, and that's all I guarantee. Period.
 
Heh. Now, if someone wants to try them out ... let me know if they work.
 
New from last release:
 
32K modes now work for 640x480 and 800x600. I found that the Sierra DAC
  information in VGADOC3.ZIP is, well, wrong. But, then again, the information
  for the '87 was wrong also.
 
64K modes 
do not work. I can't even get Oak's BIOS to enter those modes.
 
I have included a 1280x1024x16 mode, but I haven't tested it. My monitor can't
  handle that resolution. According to the documentation, with 2 megs the '87
  should be able to do an interlaced 1280x1024x256 ... again, I couldn't get the
  BIOS to do the mode. I haven't 2 megs anyway, so there it sits.
 
I have included routines for entering and leaving linear mode. They
  
should work, but they don't. It looks like a pointer to the frame
  buffer is not being passed to SVGALIB. I've been fighting with this one for a
  month. If anyone wants to play with this, let me know if it can be make to
  work. I've got exams that I need to pass.
 
Tidbit: I pulled the extended register info out of the video BIOS. When the
  information thus obtained failed to work, I procured the OTI-087 data book. It
  appears that Oak's video BIOS sets various modes incorrectly (e.g. setting
  8-bit color as 4, wrong dot clock frequencies, etc.). Sort of makes me wonder
  ...
 
Christopher M. Wiles (a0017097@wsuaix.csc.wsu.edu)
 
12 September 1994
 
6. GOALS¶
I think the ability to use a VGA/SVGA graphics resolution in one
  virtual	console, and being able to switch to any other virtual console and
  back makes a fairly useful implementation of graphics modes in the Linux
  console.
 
Programs that use 
svgalib must be setuid root. I don't know how desirable
  it is to have this changed; direct port access can hardly be done without.
  Root privileges can now be given up right after initialization. I noticed some
  unimplemented stuff in the kernel header files that may be useful, although
  doing all register I/O via the kernel would incur a significant
  context-switching overhead. An alternative might be to have a pseudo
  
/dev/vga device that yields the required permissions when opened, the
  device being readable by programs in group vga.
 
It is important that textmode is restored properly and reliably; it is fairly
  reliable at the moment, but fast console switching back and forth between two
  consoles running graphics can give problems. Wild virtual console switching
  also sometimes corrupts the contents of the textmode screen buffer (not the
  textmode registers or font). Also if a program crashes it may write into the
  area where the saved textmode registers are stored, causing textmode not be
  restored correctly. It would be a good idea to somehow store this information
  in a 'safe' area (say a kernel buffer). Note that the
  
vga_safety_fork(3) thing has the same idea.
 
Currently, programs that are in graphics mode are suspended while not in the
  current virtual console. Would it be a good idea to let them run in the
  background, virtualizing framebuffer actions (this should not be too hard for
  linear banked SVGA modes)? It would be nice to have, say, a raytracer with a
  real-time display run in the background (although just using a separate
  real-time viewing program is much more elegant).
 
Anyone wanting to rewrite it all in a cleaner way (something with loadable
  kernel modules shouldn't hurt performance with linear framebuffer/vgagl type
  applications) is encouraged.
 
Also, if anyone feels really strongly about a low-resource and truecolor
  supporting graphical window environment with cut-and-paste, I believe it would
  be surprisingly little work to come up with a simple but very useful
  client-server system with shmem, the most useful applications being fairly
  trivial to write (e.g. shell window,	bitmap viewer).	And many X apps would
  port trivially.
 
This is old information, please be sure to read 
svgalib.faq(7) if you are
  interested in further goals.
 
7. REFERENCES¶
The latest version of svgalib can be found on 
sunsite.unc.edu in
  
/pub/Linux/libs/graphics or 
tsx-11.mit.edu in
  
/pub/linux/sources/libs as 
svgalib-X.X.X.tar.gz. As of this
  writing the latest version is 
svgalib-1.4.1.tar.gz. There are countless
  mirrors of these ftp servers in the world. Certainly a server close to you
  will carry it.
 
The original VGAlib is on 
tsx-11.mit.edu,
  
pub/linux/sources/libs/vgalib12.tar.Z. 
tvgalib-1.0.tar.Z is in
  the same directory.
 
SLS has long been distributing an old version of VGAlib. Slackware keeps a
  fairly up-to-date version of svgalib, but it may be installed in different
  directories from what svgalib likes to do by default. The current svgalib
  install tries to remove most of this. It also removes 
/usr/bin/setmclk
  and 
/usr/bin/convfont, which is a security risk if setuid-root.
  Actually the recent makefiles try to do a really good job to cleanup the mess
  which some distributions make.
 
If you want to recompile the a.out shared library, you will need the DLL 'tools'
  package (found on 
tsx-11.mit.edu, 
GCC dir). To make it work with
  recent ELF compiler's you actually need to hand patch it. You should probably
  not try to compile it. Compiling the ELF library is deadly simple.
 
And here is a list of other references which is horribly outdated. There are
  many more svgalib applications as well as the directories might have changed.
  However, these will give you a start point and names to hunt for on CD's or in
  ftp archives.
 
Viewers (in /pub/Linux/apps/graphics/viewers on
  sunsite.unc.edu):¶
  - spic
 
  - Picture viewer; JPG/PPM/GIF; truecolor; scrolling.
 
  - zgv
 
  - Full-featured viewer with nice file selector.
 
  - see-jpeg
 
  - Shows picture as it is being built up.
 
  - mpeg-linux
 
  - svgalib port of the Berkeley MPEG decoder (mpeg_play); it
      also includes an X binary.
 
  - flip
 
  - FLI/FLC player (supports SVGA-resolution).
 
Games (in /pub/Linux/games on sunsite.unc.edu):¶
  - bdash
 
  - B*lderdash clone with sound.
 
  - sasteroids
 
  - Very smooth arcade asteroids game.
 
  - yatzy
 
  - Neat mouse controlled dice game.
 
  - vga_cardgames
 
  - Collection of graphical card games.
 
  - vga_gamespack
 
  - Connect4, othello and mines.
 
  - wt
 
  - Free state-of-the-art Doom-like engine.
 
  - Maelstrom
 
  - A very nice asteroids style game port from Mac.
 
  - Koules
 
  - A game. (I've no idea what it looks like)
 
Docs¶
In the vga directory of the 
SIMTEL MSDOS collection, there is a package
  called 
vgadoc3 which is a collection of VGA/SVGA register information.
 
The XFree86 driver sources distributed with the link-kit may be helpful.
 
Miscellaneous¶
There's an alternative RAW-mode keyboard library by Russell Marks for use with
  
svgalib on 
sunsite.unc.edu.
 
LIBGRX, the extensive framebuffer library by Csaba Biegl distributed with
  
DJGPP, has been ported to Linux. Contact Hartmut Schirmer
  (phc27@rz.uni-kiel.d400.de, subject prefix "HARTMUT:"). A more
  up-to-date port by Daniel Jackson (djackson@icomp.intel.com) is on
  
sunsite.unc.edu.
 
The vgalib ghostscript device driver sources can be found on
  
sunsite.unc.edu, 
/pub/Linux/apps/graphics. Ghostscript patches
  from Slackware: 
ftp.cdrom.com, 
/pub/linux/misc. 
gnuplot
  patches are on 
sunsite.unc.edu.
 
Mitch D'Souza has written font functions that work in 16 color modes and can use
  VGA textmode (codepage format) fonts; these can be found in his 
g3fax
  package in 
sunsite.unc.edu. These functions may go into a later version
  of 
svgalib.
 
8. KNOWN BUGS¶
This section is most probably outdated, none of these problems are no longer
  reported.
 
Using a 132 column textmode may cause graphics modes to fail. Try using
  something like 80x28.
 
The console switching doesn't preserve some registers that may be used to draw
  in planar VGA modes.
 
Wild console switching can cause the text screen to be corrupted, especially
  when switching between two graphics consoles.
 
On ET4000, having run XFree86 may cause high resolution modes to fail (this is
  more XFree86's fault).
 
The Trident probing routine in the XFree86 server may cause standard VGA modes
  to fail after exiting X on a Cirrus. Try putting a 'Chipset' line in your
  Xconfig to avoid the Trident probe, or use the link kit to build a server
  without the Trident driver. Saving and restoring the textmode registers with
  savetextmode/textmode (restoretextmode) should also work. [Note: svgalib now
  resets the particular extended register, but only if the Cirrus driver is used
  (i.e. the chipset is not forced to VGA)] [This is fixed in XFree86 v2.1]
 
Some Paradise VGA cards may not work even in standard VGA modes. Can anyone
  confirm this?
 
Piping data into a graphics program has problems. I am not sure why. A pity,
  since zcatting a 5Mb FLC file into flip on a 4Mb machine would be fun.
 
The 
tseng3.exe DOS program include as source in the svgalib distribution
  doesn't recognize any modes on some ET4000 cards. Also ET4000 cards with a
  Acumos/Cirrus DAC may only work correctly in 64K color mode.
 
FILES¶
/etc/vga/libvga.config
 
/etc/vga/libvga.et4000
 
SEE ALSO¶
svgalib.et4000(7), 
svgalib.chips(7), 
svgalib.mach32(7),
  
vgagl(7), 
libvga.config(5), 
3d(6), 
accel(6),
  
bg_test(6), 
eventtest(6), 
forktest(6), 
fun(6),
  
keytest(6), 
lineart(5), 
mousetest(6), 
joytest(6),
  
mjoytest(6), 
scrolltest(6), 
speedtest(6), 
spin(6),
  
testaccel(6), 
testgl(6), 
testlinear(6),
  
vgatest(6), 
plane(6), 
wrapdemo(6), 
convfont(1),
  
dumpreg(1), 
fix132x43(1), 
restorefont(1),
  
restorepalette(1), 
restoretextmode(1), 
runx(1),
  
savetextmode(1), 
setmclk(1), 
textmode(1),
  
mach32info(1).
 
AUTHOR¶
There are many authors of svgalib. This page was edited by Michael Weller
  <eowmob@exp-math.uni-essen.de>. The original documentation and most of
  
svgalib was done by Harm Hanemaayer <H.Hanemaayer@inter.nl.net>
  though.