NAME¶
gl_setdisplaystart - set the start of the screen are displayed
 
SYNOPSIS¶
#include <vgagl.h>
 
vga gl_setdisplaystart(int x, int y);
 
DESCRIPTION¶
Set the physical display start address to the pixel at (
x, 
y).
 
Can be used for hardware scrolling, or for page flipping (e.g.
  
setdisplaystart(0, HEIGHT) displays from the second page). Make sure
  the scanline width (
BYTEWIDTH) in bytes of the current context
  corresponds with the physical screen.
 
Note also that the display start cannot be set to completely arbitrary points,
  see 
vga_setdisplaystart(3).
 
SEE ALSO¶
svgalib(7), 
vgagl(7), 
svgalib.conf(5), 
threedkit(7),
  
testgl(1), 
vga_setdisplaystart(3), 
gl_copyscreen(3),
  
gl_setscreenoffset(3).
 
AUTHOR¶
This manual page was edited by Michael Weller
  <eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo
  as well as of the original documentation is unknown.
 
It is very likely that both are at least to some extent are due to Harm
  Hanemaayer <H.Hanemaayer@inter.nl.net>.
 
Occasionally this might be wrong. I hereby asked to be excused by the original
  author and will happily accept any additions or corrections to this first
  version of the svgalib manual.