NAME¶
gl_setscreenoffset - set a memory offset for copyscreen
 
SYNOPSIS¶
#include <vgagl.h>
 
void gl_setscreenoffset(int o);
 
DESCRIPTION¶
Set the offset in pixels into video memory for 
copyscreen(3) and
  
copyboxtocontext(3), 
copyboxfromcontext(3) and thus allows for
  page-flipping. Must be a multiple of the scanline width in bytes. It is reset
  to zero after the completion of 
copyscreen(3).
 
SEE ALSO¶
svgalib(7), 
vgagl(7), 
svgalib.conf(5), 
threedkit(7),
  
testgl(1), 
gl_copyboxfromcontext(3),
  
gl_copyboxtocontext(3), 
gl_copyscreen(3),
  
gl_enablepageflipping(3).
 
AUTHOR¶
This manual page was edited by Michael Weller
  <eowmob@exp-math.uni-essen.de>. The exact source of the referenced demo
  as well as of the original documentation is unknown.
 
It is very likely that both are at least to some extent are due to Harm
  Hanemaayer <H.Hanemaayer@inter.nl.net>.
 
Occasionally this might be wrong. I hereby asked to be excused by the original
  author and will happily accept any additions or corrections to this first
  version of the svgalib manual.